Games

Marvel’s Avengers (2020 Game)

Made by Crystal Dynamics, Crystal Northwest, Nixxes Software BV, and Eidos-Montreal. Published by Square Enix. Available on PlayStation 5, PlayStation 4, Xbox Series X and Series S, Xbox One, Google Stadia, and Microsoft Windows. The review is based upon the Microsoft Windows version, attained for free with a qualifying Intel purchase.

Where to start? This game is overly ambitious in its promises, and for the most part has failed to deliver. The good part of the game is the story, writing, and lore and everything else suffers tremendously. It’s like video game developers are doomed to repeat history over and over, not learning from previous developers on what not to do for a video game. They merely had to study Diablo 3’s failures to see how they should have done the looting and gear system. You don’t make the intrinsic difficulty of the enemies tied to the intrinsic power of your own heroes. At minute one to hundred hours, there is no difference in how strong you are. It all takes the same amount of damage to defeat the enemies. There is no sense of growth for the player at all. I am always struggling facing my foes and that should never be the case. There should always be a sense of growing upwards, of being better, and in Avengers, despite being superheroes, random robots and mere bullets can defeat you easily.

The two directors of the game should have known better but looking them up, they are both relative unknowns to the video game world. Shaun Escayg has three video games to his name, and the other, Morgan W. Gray, only has this game. I was going to ask did Crystal Dynamics fire everyone that ever worked on their games, that Tomb Raider died for Avengers, for this? Looking at their history on Wikipedia, it’s actually not far off from the truth. The creative directors of Tomb Raider did in fact leave the company. It explains a lot of the direction this Avengers game took. And what are these directions? Well aside from the difficulty being tied to your own stats/gear, which affects everything because it is the core gameplay loop experience, there’s not much else offered. You choose a mission, load in once, load in again, and then fight through a series of copy pasted hallways and dreary rooms filled to the brim with uninspired robotic enemies and occasional humanoids. Your objectives range from killing certain units, killing a group of units, standing on three different sections waiting for a percentage bar to fill while keeping enemy units off them, to clearing waves of enemies. Missions can range from as short as 2 minutes to 2 hours long. The long missions are ones in a semi-open world where you have a series of objectives to complete but you can explore around to find chests or other ways to gain loot. It’s an incredibly grindy experience that feeds back into that dopamine reward system of getting shiny new gear.

The enjoyable part of the game, that which kept me coming back to finish the campaign, aside from the emotional storytelling, is the combat. Each Avenger feels unique in their actions despite everyone sharing nearly the same exact controls, you have a light attack and a heavy attack, and a ranged attack. Through combinations of these attacks, you can unleash signature moves that are well known by all the heroes. At first, button mashing does work but eventually you need to get used to using dodge. There is a parry function but at higher difficulties, it is absolutely useless and will get you killed. And speaking of that, the game has some of the most infuriating artificial difficulties I’ve experienced in a game, and I’ve beaten Dark Souls/Sekiro and neither of those come close to the cheese experienced by enemies in this game. Despite my ever rising pool of health or willpower as it’s known in this game, enemies will two or three shot me every time. At higher difficulties, this becomes a one shot and rarely a two shot. And why? Because every enemy has an unblockable attack that must be dodged and yes, there is an indication for these attacks but most times they come from missiles or projectiles off-screen. So you’ll be fighting your enemy and out of nowhere, you’ll get hit by a stray missile and be stunned. That moment of being stunned is enough for another missile or projectile to hit you, causing your hero to be downed and awaiting revival from a friendly hero or AI.

Speaking of the AI, your friendly heroes are incredibly harebrained and coded to be nearly useless. They will repeatedly stand in front of your path, hindering your movement or blocking your ranged attacks. Each hero has a support ability, a power ability (attack move) and an ultimate ability that either boosts your strength or unleashes a really strong attack. 9/10 times when I’ve done a power ability or an ultimate ability, the AI stand right in front of the enemy I’m trying to target and ends up absorbing the impact, rendering my move pointless. One of the heroes, Miss Marvel, has a support ability which is a group heal. Now you’d assume that when she’s used by the AI, that when you have low health that she’d pop that heal. You’d be wrong. I’ve never seen her use it when I have low health and am in dire circumstances. I’ve only ever witnessed the AI pop that heal when I’m either at 75% or 50%. Both percentages I can easily manage with takedowns (unique moves that appear when an enemy’s stun meter is filled up) that grant me health regen. But when I’m in the midst of combat with numerous enemies, and so many projectiles that the game becomes pure chance, that ain’t the case. Skill is entirely removed, and I’m left at the mercy of luck. Will she heal me? Or will she ignore my downed status? Chances are 60/40 in favor of the AI not doing either.

Moving on, each hero has maximum level of 50 and a power level (gear score) of 150. Leveling up grants you a skill point to use on the vast skill trees available. Some skills are locked behind level gates while others are available from the start. At max level, you’ll have every skill unlocked. To get a power level of 150 requires a disgusting amount of time spent grinding the same missions over and over trying to get a miniscule increase in gear compared to what you’ve currently equipped. Each piece of gear has a max power level of 140 but through upgrades can reach that 150 power level. These upgrades are costly and to get a full set to 150 requires an absurd amount of materials. Materials which are gained by dismantling gear or finding it out in missions. Alternatively, you can buy materials with another material that is rare to acquire. This is clearly designed for the long haul.

Other aspects that are worth mentioning is the sheer amount of things to buy, cosmetically. You can buy them using in-game currency called units which are hard to come by and the cost of cosmetics is astronomical. Some of these cosmetics are legendary items costing upwards of 7000 units. I’ve been playing for 32 hours and I have only 7600ish units. Or you can pay real money for credits which can then unlock the items directly. Credits are also earned via each heroes’ individual battlepass that nets 1300 credits per completion. New hero battlepasses will cost 1000 credits or 10 dollars. The farthest I’ve gotten any hero is to page two of their battlepass, and that battlepass goes up to 5 pages. Like I said, they want the long haul. Playing on PC is an interesting experience because the numerous crashes, bugs, and glitches is truly astounding. We had a beta and you’d think they’d use that time to figure out if they should release on time or delay. I can confidently say that they should have most definitely delayed the game by at least 6 months or so to help iron out the kinks. I was nearly done the campaign when the game refused to load in. I had to go into the multiplayer component and was forced to watch spoilers so that I could then go back into the campaign because loading into the campaign directly resulted in an infinite loading screen. I have fallen through floors more times than I can count, I have crashed to desktop because of reasons I don’t even know. My power levels have fluctuated while I’m in a mission resulting in my death or inability to even damage the enemy. I have bought a cosmetic only to have it re-locked and now unable to use or purchase again.

Did I enjoy the campaign? Yes, I did. Did I enjoy multiplayer? No, because even that is broken and unable to find other players. I feel sorry for anyone that got suckered in by the advertising and bought this game for full price. I am happy I got it for free because I would have never bought this, and if I did, I would have severely regretted it. As much as I am a fan of Marvel and their superheroes, this game is a massive misfire. Marvel Ultimate Alliance 3 on Switch is by far a better game. And if you’re looking for a Marvel game to play, make it be that one and save yourself a headache.

Movies

Freaks: You’re One Of Us

Written by Marc O. Seng of the TV show Dark, comes a German movie about individuals with powers. These individuals are suppressed by the government via a psychiatrist prescribing little blue pills. These pills turn the individuals into meek and dull zombies of themselves. When a chance meeting with a homeless man occurs with our main character, a woman in her thirties with a husband and young son, she is thrust into a world of possibilities. At the man’s behest and insinuation of super powers, she decides to stop taking the pills. And as it turns out, she learns the truth, she does have powers.

Similarly, one of her co-workers, a young man with seemingly autism or of being on the spectrum, is also taking the same pills. He’s motherless and his father is shacking up with another woman who he mockingly calls “mom”. His fate is intertwined with our main character, and of that of the homeless man. Together they go on a journey of self discovery and uncover a far reaching conspiracy.

As the viewer, we are meant to sympathize with the main character due to her job as a waitress with a mean boss lady that doesn’t treat her well. Her customers don’t give her any respect either, and her husband can be said to be a bit of a boor. She comes off as lacking intellect, and the case could be made that she’s bipolar. In fact, the entire movie, if you take out the powers aspect, could be said as a metaphor for bipolar/schizophrenia. The movie even has a line saying that the pills suppress their true selves, who they really are.

The change in both the young man and our main character is almost immediate. They go from being dull and meek, to being manic and aggressive. Yet she follows the path of a typical hero while he follows the path of a misunderstood villain. His mom wasn’t there to raise him properly while his dad constantly berates him for who he is. So when he gets powers and realizes his own self worth, it doesn’t take a blind man to see the path he’d take.

The movie doesn’t offer anything new on the superhero genre, nor does it reinvent anything. The message it sends is dangerous to those that are bipolar and/or schizophrenic because having known such individuals, the medication they take is necessary for a normal life. To stop their medication would be catastrophic.

The only good that comes from this movie is the soundtrack. The electronic music and classics such as Listen to your heart provide a nice reprieve from what’s shown on screen. The special effects are often done off screen and then we get to bear witness to the results. There are a few instances where CGI is seen, and for a low budget movie, it’s pretty decent.

Overall, I don’t recommend this movie. It goes to show that as a writer, one can write a masterpiece only to turn around and write utter schlock. This movie should be avoided. Don’t give Netflix the data that lets them think these kinds of movies are okay to be made.

Movies

Why I have a problem with Batman

He’s a billionaire superhero who believes that the answer to solving crime in Gotham City is to severely beat criminals to a pulp. He doesn’t kill, but he’ll make sure his victims are brain damaged and unable to live a normal life ever again. He targets the poor and destitute, and only after beating so many, does he go for those that made wealth off of the suffering of lesser men. Criminals are only that way because the way of life in society has failed them. The corruption at the top has trickled all the way to the bottom, and Batman loves to beat the shit out of those at the bottom. This was no better evidenced than in the trailer for the new Batman movie, who’ll be played by Robert Pattinson, when he viciously beat down a henchman to the point that the other henchmen looked on in fear, horror, and tears in their eyes. The worst bit was the audacity to say “I’m vengeance.” No, you are far from that. You are another tool in the corruption of Gotham to ensure the wealthy stay that way.

As a teen, I loved Batman. I enjoyed every bit of media of him: movies, TV shows, animations, toys, and games. But then as I grew up, I realized what a failure of a hero he is. He’s got unimaginable wealth, and instead of funding numerous social programs and education, he funnels it into his vigilantism. Instead of targeting the corrupt CEOs and those that steal from social programs, and those that design the education system to keep others trapped, he goes for the victims of society. I would much rather have enjoyed a scene of Batman beating the corrupt Mayor of Gotham to a pulp while saying, “I’m vengeance” because that would make a whole lot more sense.

Batman is social engineering at its finest. He’s been tuned over all the years he’s existed, and keeps getting people to celebrate beating down the hungry, the poor, and the violent. A human’s propensity for violence comes from not being able to support themselves or their family. It comes from hunger. And ever so rarely, does it exist naturally, in something like a psychopath. And yet, in Batman’s world, a disproportionate amount of his criminals are psychopathic. The world is not like that. Those that have psychopathic traits are the ones that run the companies, not the criminal down the street that robbed an old lady for her medication. If there was a social program in play where that criminal could attain medication, for free, or cheap, that would have an infinitely better outcome for society than Batman swooping in and beating that criminal up.

Batman is a not a hero. A hero is “a person of distinguished courage or ability, admired for his or her brave deeds and noble qualities.” None of his deeds are noble, or brave. It doesn’t take courage to beat down lesser men. What does take courage is to raise those men up, show them a way without violence. A path where they can live comfortably for themselves and their families. And the whole dressing up as a bat to be a symbol is a load of crock. He does it to bring fear to the masses. Why would I ever call him if, for example, someone robbed me? I don’t think robbery deserves the sentence I know he’ll carry out. He’ll cripple that individual and if anything, he’ll inspire them to be worse. And that’s the majority of his villains, they were inspired by him to become what they are. He didn’t deter them, rather encouraged them to become worse. Batman’s a strain on hospitals and clinics. I’d imagine all the doctors and nurses actively hate him because of all the suffering he brings.

This extends to all superheroes, designed to encourage regular folks like you and me to hate those lesser than us. Superheroes are a fantasy. Vigilantism does not work. Unifying your fellow kindred spirit to work together against the system that’s made to keep you down, that’s what works. But even then, the system is designed to take your resistance, apply part of your wishes to it, modifying it slightly, then continuing to keep you down while you thought something changed. This is where Batman needs to come in, where all the superheroes need to come in. They need to attack the system at the top. The governments run by the corporations, those at the very top need to feel Batman’s fists and wrath. Then he can supplant his own puppets, his own workforce, use his wealth to ensure that those corrupt are taken out and replaced with better men. And even then, power corrupts – absolutely. And then they need another reminder, and Batman steps in again.

Movies

Project Power

Great, another superhero movie… Except it isn’t. Like the Boys, this movie appears to be about superheroes but in reality, it’s a whole other bag. Part of it is majorly anti-government, and the bad guys are defense contractors. Well, one company, but still, both The Boys and Project Power share the same kinda baddie. And I enjoy that because it ain’t far from the truth. Why would some stranger in a desert be the bad guy, when those in power would be the ones to want to hold onto that power? They would do anything to keep it. And such is the case in this movie. One of the main characters is Art aka the Major, played by Jamie Foxx, who is on a mission to rescue his daughter from American scientists working for a defense contractor because from him, and his daughter comes the source of superpowers. The delivery mechanism? A pill that will either kill you, or for 5 minutes will give you powers.

What follows is slick action scenes and impressive CGI showcasing various powers, while still having heart in the story. It briefly touches on several issues such as teens dealing drugs can’t play the “but I’m just a child” card when they’re fully aware of what they’re doing. Briefly it touched on how the system is designed to keep young black men and woman from surviving and that they gotta learn to game the system because that’s all the system does to them. They gotta find what they’re good at, and exploit it for their own benefit. It also touches on mass police corruption in New Orleans by suggesting to the other main character, a cop played by Joseph Gordan-Levitt, why would they test the drug there? Because the cops are all easily paid off.

The acting here is phenomenal, not just by Jamie Foxx but also by Dominique Fishback who turns in quite a performance playing a teen dealing drugs to support her diabetic mom. Jamie Foxx chewed the scenery he was in, and I just thoroughly enjoyed watching him. The movie is fun. It feels a little bit like a remedy against superhero movies, and it was nice to see a somewhat original idea. We need more of that for the SciFi genre, instead of rehashing older movies.

Overall, I recommend this movie for a Friday night watch. It’s got action, heart, and just an all around good time… Except for the bad guys. They get their due.